dispassionatedevotion: (Default)
[personal profile] dispassionatedevotion
Who: Ledah and co.
When: Vaguely throughout a few days or so of the month.
What: Commissions and likely some memory - sharing.
Warnings: Nothing at the moment.
sufferean: (Default)
[personal profile] sufferean
who: rean schwarzer & whomever
what: all the memshares!
when: all this month (march)
warnings: lots of cws for the memories, including violence, war, and death! individual memories will be tagged properly.
beatnest: (20.)
[personal profile] beatnest
who: Byakuya & various
what: Memshare Catch-all
where: All over
when: Throughout March
warnings: violence, death, body horror, vore

There's nothing to worry about... )
whiteshroud: (shroud - face)
[personal profile] whiteshroud
Who: Jun & Anyone Else
When: March!
What: A catch-all for all memshares and other individualized prompts.
Warnings: Depending on the memory - Violence, Death (some involving kids), Gore - more added as needed


Read more... )
stellafortunamods: (Default)
[personal profile] stellafortunamods

February Mingle: The Outlander Who Caught The Wind
Welcome to Teyvat - a vast magical world of adventure.

Life in Mondstadt seems to never change. Each day unfolds similarly to the next, and the clock turns back every seven days. Just what is happening here? Is there ever any hope for the Travelers to find a way home? Slowly, the questions that have been burning in everyone's minds will be answered The fate of all that lives in Teyvat is written in the stars - only you, Traveler, are free from the shackles of destiny.


As Travelers wake up to August 13th for the third time, nothing seems to have changed. However, a windstorm blankets all of Mondstadt in the afternoon, whipped up by the wings of a large dragon. As civilians scatter and the Knights attempt to restore order, a voice calls out to you from the darkened sky.

"Come fly with me. The winds of freedom will clear away the storm."

An updraft carries you and your Wind Glider into the air, where you can take aim at the dragon without hindrance. However, your attacks seem to focus on the purple spikes that torment the dragon's body. From whence did they come?


At the behest of the Acting Grand Master, you venture out into Mondstadt's wilds to stem the flow of power fueling Stormterror's rampage. Perhaps you may come to know of Stormterror's past - once a protector of the city, now turning his back on the nation he once loved. What broke the dragon's heart? Could he have truly turned dark once and for all?

Whatever path you choose to walk, it soon becomes evident that your actions do have an impact on the world. August 17th arrives gracefully, and the people of Mondstadt turn their attention to the arduous task of reconstruction. Helping to patch up the city's beautiful neighbourhoods piece by piece will earn you the citizens favour and a good amount of Mora.


When the dust settles, peace returns to Mondstadt... for the most part. The howling of wolves can be heard in the depths of the night - a territorial dispute in the dark forests of Wolvendom has spilled over into neighbouring Springvale. The order in Wolvendom is kept by the will of Lupus Boreas - all wolves who reside in Mondstadt must obey Andriu's code. The foreign pack heed not his words, hunting above their share and attacking human hunters.

Yet all wolves look the same to outsiders unfamiliar with their code, and the residents of Springvale are all too willing to blame all of wolfkind. Who will listen to the voice of the wolves? Will blood be spilled on these untamed lands once more? Only time will tell.


State of the World

For the first week of February, IC time will continue the time loop from January: that is, looping once more from August 10th to August 16th. ICly, the tasks in our main quest will be completed by characters before Sunday ends. Once Monday rolls around once more, they’ll be pleasantly surprised to find that the date has advanced to August 17th. The second to fourth weeks of February will be spent looping from August 17th to August 23rd, and characters will have plenty of new things to do in the new time period.

For all questions regarding February's mingle and events, please head over to our OOC post.
dispassionatedevotion: (Default)
[personal profile] dispassionatedevotion
Who: Ledah and company.
When: Vaguely throughout a few days or so of the month.
What: Basically those commissions for the month.
Warnings: Nope, nothing at all! For the moment, anyway.
stellafortunamods: (Default)
[personal profile] stellafortunamods

January Mingle: A Ballad in Goblets
Welcome to Teyvat - a vast magical world of adventure.

You open your eyes to an unfamiliar sight. A cool breeze flits through rustic buildings and sunny streets, carrying the smell of flowers and wine. The very air itself seems charged with mana, the warm pulse of the land palpable beneath your feet. This is a new world, a world where the elements compose all of reality. Before you is a bubbling fountain, and a key is entwined between your fingers. And that weight on your hip? A sparkling bauble that you've never seen before, yet it feels natural, as if it had always been there.


Asking around nets you the name of this world - Teyvat - and the name of this city - Mondstadt, blessed by the Anemo Archon, Barbatos. Your new home is accessible with the key placed in your hands, though this also brings to mind another question. How will you get money? Food isn't free, after all.

Luckily for you, there's plenty of jobs available for the enterprising Traveler. Be it taking requests from the Adventurers' Guild, or working part-time at one of Mondstadt's many food establishments, Mora is to be had when hard work is involved. The cuisine of Mondstadt is best paired with its wine, served at bars or enjoyed in private with a few friends.

And about that shining gem. locals will tell you that it is a Vision, a sign of favour from Teyvat's elemental gods. With the Vision on hand, you find yourself capable of commanding one of the seven elements. What will you do with this newfound blessing? Use it for good... or for evil?

Mondstadt's liveliness doesn't diminish when night falls. Bards sing through the wee hours of the night, and the lights of the city help keep most evildoers at bay. All seems peaceful, a pastoral idyll of a life that seems more at home in a storybook. Yet for those Travelers who venture out beyond the city's walls and into the ruins dotting the landscape, they may discover hints of a bloodier past now forgotten.

Glancing at any of the calendars in the city will tell you the current date. August 10th was the day you arrived. As soon as the last minute of August 16th slips away, the world around you changes. A blink, and time itself rewinds by seven days. Looking outside, the mown lawns have regrown, the windmill needs fixing again, and the well is once again full. Just what is happening here? It seems only you, Traveler, remembers the week that never was.

State of the World

For the first two weeks of the game, IC time will be looping from August 10th to August 16th. It's currently late summer in Mondstadt, and the trees are just beginning to turn out their autumn colours. The weather is cool and pleasant, with light showers on Tuesday (11th) and Friday (14th). It's also a good time to go out gathering berries and nature's bounty from Mondstadt's forests and valleys.

These two weeks will let us trial out our commissions and regains system and craft improvements for February onwards. There will be no activity requirements for January, so all threads started during this time period can be used for regains!

For all questions regarding January's mingle and events, please head over to our OOC post.
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